Thursday, July 31, 2008

Rhapsody: A Musical Adventure DS

Preview looks good.

I missed out on it when it was first released on the PS2 (iirc). Sounds like it's a easy game, so one will be just playing it for the story (and the humor which is what Nippon Ichi games are known for).

Sunday, July 27, 2008

Command and Conquer Red Alert 3

Red Alert 3 will introduce a new faction: Empire of the Rising Sun (a Japanese faction).

EA's Command School Episode 10

The Empire's mechanised units transforming into fighter jets is just cool.

Saturday, July 26, 2008

Spore

Alluding to the vast scale of his evolution sim, Wright revealed that the universe within Spore is so large and heavily populated with worlds that you could "play the game for your entire life and never visit everywhere".
Spore article on Eurogamer.

Pon Pon Pata Pon


Found a used copy of Patapon at a favorite game store.

Cute game. Innovative use of rhythm and beat to control and guide your tribe to victory. Requires concentration and not something you should play while in a social situation or in a noisy environment.

I found myself tapping and chanting to the tune. It is the best way to keep in rhythm.

More info.

Wednesday, July 23, 2008

Gaming Memories: Command and Conquer

It was my first computer game. I had just gotten my first computer, a Win95 standard computer with very boring stats. A collegue of mine at the time told me about C&C (the first one, which ran on DOS). I was really interested; up until then, I've only ever played videogames. I certainly never played a strategy game, much less a real time strategy game.

I loaded and installed the thing. It was DOS and naturally being not-very-good at computers or how to run programs, I couldn't get it work. Disappointed, I returned the game to him. I eventually mucked up that computer so bad that a year later, I had to get a new computer.

My second computer was much better. It was a Creative PC, designed for gaming. By that time, there was C&C and C&C Red Alert (and all their expansions packaged into one large box). I bought it, of course. Finally, I was able to play this game that I couldn't before.

It was such a joy to play, with its easy to use interface. The in-game cinematics were so awesome and the action was like nothing I had seen. The explosions. The tank-rushes. Squishing little infantry with the APC (armored personnel carrier). Detonating a nuclear warhead over your enemy's base camp. And all the little "yes sirs" when you click on the units.

I spent many hours conquering each map. It was just so much fun. I played for 6 hours straight to finish the last two maps. (I wasn't, and I'm still not, a very good strategy gamer, so I was just very slow -- building sandbags and taking the map bit by bit.) It was 4 am in the morning when I was done. I was happy though.

Sunday, July 20, 2008

Lunch time gameplay

I just bought Platinum Sudoku for the DS which I have been playing during lunchtime at the workplace. Despite the title, it does contain a load of Kakuro puzzles as well.

Sure you can get sudoku for free in newspapers and the internet (which include the crappy random generated ones that have errors and are unsolvable) but I thought: well, I own a ds, I like sudoku and 20 million grids ought to last one a long time. No more having to carry around a pencil and rubber at least.


Why I stop shopping at some game shops.

I am not so mean as to name them. There are three main reasons for dropping a store off my list of shopping-for-games places.

1. Failure to stock

If I can't find the game I want everytime I walk into a store, I'm just going to go somewhere else.

I don't want to have to call to check first. I don't want to have to preorder stuff every time because I expect current releases to be properly stocked. I don't want to have to come back some other day. I don't want to have to do all that work when I can walk into a store and buy it off the shelf.

(To be fair, in some cases, especially popular and hyped up titles get sold out pretty quick and if you want to get them on the first day, you must preorder.)

If another shop has it, I will buy it from them. If X or Y shop can stock up properly, I don't see why you can't.


2. Playing your own game, ignoring the customer

I've seen staff that are so engrossed in their game, they hardly notice that the customer is there or that he has left. I suppose ignorance is bliss.

There are also staff who stand around like statues, starring into space. (I don't like to be hounded, but I don't like feeling like I'm suddenly a ghost.)


3. Recommending crap to customers

I'm quite knowledgeable when it comes to systems, games and accessories. I read a lot online on the stuff I intend to buy and hang around on game forums gathering opinions on titles I may or may not have an interest in. I do know if a shop staff is trying push something crappy on me.

And I have been known to yank other customers out of the store if I overhear a staff giving the wrong information.


I don't believe in shop loyalty. If I find that the shop I've been buying stuff from for more than ten years has hired a bunch incompetent types and that the service has declined, I will shop somewhere else. There really isn't much of a difference in terms of game prices between different shops these days, so it's really no lost to me.

Saturday, July 19, 2008

Disgaea DS


First impressions at Gamespot.
Preview at 1Up.

Disgaea is a winning SRPG system, imho, largely due to its random map "item worlds" which have puzzle-like elements. That and that you can customise many characters and classes, and level them up to 9999 if that is your obssession. It takes everything to extremes. The story is also good and funny.

This will be the third time this game is being released. I already own two version of this game (PS2 and PSP), so I don't see myself owning it a third time. The DS version is the same as the PSP version with additional second screen map (which seem rather useless) or whatever else they might put up there (stats, which I think might be useful). Content-wise, there will be additional playable characters and something like additional dialogue.

I wish NIS would take one other of their games and make it a portable or maybe make something entirely new. I would love to see Phantom Brave for the portable systems (either DS or PSP). It's still a good thing nonetheless, now DS players will be able to experience a different style of SRPG, different from Advance Wars and the more serious FFTA.


(Happily also, there will be a Disgaea 3 on the PS3.)

Monday, July 14, 2008

E3 interests

Other than Diablo 3 and FF13.

1. Darksiders (PS3)

2. Dragon Age: Origins (PC) - game was first announced 4 years back. When it gets released, it's bound to be something big.

3. Spore (PC, DS)

4. Resident Evil 5

5. SimCity Creator (Wii and DS) - I hope they allow more than just one save files this time.

6. Castlevania Order of Ecclesia (DS)

7. Valkyrie Chronicles (PS3)

Friday, July 11, 2008

that's me.

would buy a new game but puts off buying new clothes and shoes until they are in beggar-torn state.

Thursday, July 10, 2008

on the bus

A school girl exclaimed as she was getting off, "Look, it's a Nintendo DS leh!"

I didn't know it was such a thing to be exclaimed about. I thought almost every kid in school has one of these nowadays -- DS or a PSP. It's such a common sight. That or a kid with an iPod or a fancy multi-function phone.

Lessons in Animal Crossing


1. It's a near lifetime of payment before you get a big enough house and even then, you still won't have enough room for everything.

2. Some folks are just jerks.

3. Some folks get mad when you don't know what they are talking about.

4. People expect you to know how they feel about certain things and get sad when you don't.

5. Nicknames that other people give you are always stupid.

6. Where weed grows, fruit trees will also grow.

7. Folks like receiving mail but they won't sent you any if you don't do it first.

Wednesday, July 9, 2008

Final Fantasy Tactics A2

I'm going to sink hundreds of hours into this. Nice improvements in graphics and sound. Gameplay is relatively the same. The "laws" aren't as harsh as the first one: you can break them and then just lose bonus items -- at least you won't "go to jail". There are a couple of new elements, such as clan privileges and some new stat points. I get the feeling the story is not as strong as the first one. Rockin'. Nintendo's game devs are really giving people what they want nowadays.


Chronotrigger DS is on the horizon. I've been hearing it for years, now I finally have a chance to see what the fuss is all about.

what?

YouTube must have changed its policies. Formerly videos that I can view, are no longer "available in your country". How come previously they have no licences and now they do? And what about people who post them on their own youtube accounts?

Monday, July 7, 2008

Diablo III

The coming of Diablo III makes me think about getting a gaming computer. What I'm using now is a computer competent enough to do most "Office" work and play a few old computer games released before 2001. Swore off computer gaming because it was just such a hassle to keep up the hardware and deal with software bugs and constant patching.

I probably will get a gaming computer in the near future because I'm a big big BIG fan of the Diablo games, and I WILL want to play Diablo III. The recent clip of its announcement and demo by its devs has gotten me very excited. I'm guessing it'll be out some time next year, earliest would be summer release, latest would be a Christmas release.

It's gonna be great.